Looking for a game like Family Feud?
Crowd Says brings the recognizable survey-board tension to a browser-based party game: two teams race to name popular answers, strikes build, and a steal can flip the round. The TV carries the board while every player joins from a phone.
The survey-game rhythm your group already understands
Crowd Says starts with broad, everyday prompts such as naming something people forget before leaving home. The board hides several popular responses with different point values. One player from each team faces off, the fastest buzzer gets the first chance, and the winning side tries to clear the remaining answers before three strikes. That structure is familiar enough that most rooms learn by watching the first question instead of listening to a long rules speech.
The fun is not obscure knowledge. It is predicting what ordinary people were most likely to say, then arguing with your team about whether the obvious answer is still hiding on the board. Tail answers create the best surprises, while a one-guess steal keeps both teams involved until the round is truly over.
Every phone becomes a fair buzzer and answer pad
Living-room survey games can bog down when someone has to judge who shouted first or decipher two answers at once. Crowd Says gives face-off players a large buzzer on their own phones and records the order automatically. During team play, guesses are submitted from the same device, so the shared screen can stay readable and focused on the board.
Nobody downloads an app or creates an account. One person opens a room, puts the display on a TV, laptop, or monitor, and shares a short code. That makes it practical for family gatherings where players have different phones and different comfort levels with technology.
Built for multilingual family rooms
Crowd Says includes English plus native Nepali, Hindi/Desi, and Spanish family packs. Those packs were written around household habits, foods, celebrations, and expressions their audiences recognize; they are not an English list translated word for word. A family can choose the pack that sounds like its own table while keeping the same buzzer-and-board rules.
The built-in host reads the question, announces strikes and reveals, and moves the match forward. A player can create the room without becoming the permanent emcee, scorekeeper, or referee. That is especially useful with large mixed-age groups where the usual organizer deserves to play too.
When Crowd Says is the better fit
Choose Crowd Says when you want a focused survey game you can open immediately in a browser, particularly for four or more people who enjoy team discussion. It supports 2–20 players, but two balanced teams with several voices each produce the liveliest steals and face-offs.
If your room wants a licensed television presentation or decades of broadcast history, the original format has strengths a small web game is not trying to reproduce. Crowd Says is the lightweight option: free to start, easy to display, culturally broader in its current content packs, and designed so the technology quietly handles the disputed parts.
Frequently asked questions
- Can I play Family Feud on GameBash?
- No. GameBash offers Crowd Says, its own survey game with face-offs, ranked answers, strikes, and steals. It is not the licensed television game.
- Does Crowd Says need a human host?
- No. The built-in host reads questions and reactions while the engine handles buzzer order, the board, strikes, points, and steals.
- How many people can play the survey game?
- Crowd Says supports 2–20 players in two teams. Four or more gives each side enough people for real discussion and better steal attempts.
- Can family members play in Nepali, Hindi, or Spanish?
- Yes. Crowd Says has native household packs in Nepali, Hindi/Desi, and Spanish as well as English, selected during room setup.
- Do players need an app or an account?
- No. Players open GameBash in a phone browser and enter the room code. The shared board runs on any TV, laptop, or monitor with a browser.
Start a survey gameFree to start — choose Crowd Says after creating the room.