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Describe It — the talk-fast, don’t-say-it word game with a referee

Two teams, one describer at a time — and one referee from the OTHER team watching for slips. The describer’s phone privately shows the target word plus its forbidden words; say one and the referee buzzes it dead.

Plays like a Taboo-style forbidden-words round, but the card lives on two phones — the describer’s and a referee’s from the other team — so the shared screen never leaks the word and every buzz is a fair call.

Ideal player count

6–20 players split evenly across two teams keeps the rotation moving; 4 players (2 per team) is the minimum.

Session length

15–25 minutes for a default 3-round game; configurable shorter or longer.

Phone experience

When it’s your turn to describe, your phone shows the target word and four or five forbidden words you can’t say — plus GOT IT / SKIP and a running clock. At the same time, the opposing team’s next-up describer gets the identical card on their phone with one job: buzz if you say the target or a forbidden word.

TV / shared-screen experience

The shared screen shows who’s describing, who’s refereeing, the timer, the turn score, and the streak — never the word itself. A buzzed foul flashes on screen instantly and the describer gets a fresh word with no time lost off the clock.

Scoring

A normal word is worth 1 point, a hard word is worth 2, and during the last 10 seconds of a turn (Bash Time) every word is worth a flat 2 regardless of difficulty. A referee’s buzz voids the word for free — it doesn’t cost the describer one of their 3 skips. Highest team score after every round wins; a tie goes to sudden death.

Languages / content packs

English, Nepali (native pack), Hindi (native pack)

What players need

  • • A phone with a browser — no app to install
  • • One shared screen (TV, laptop, or monitor) for the timer and scores
  • • A GameBash room code to join

Best occasions

Family game night · House parties · Team-building nights · Holiday gatherings

How Describe It works

Teams take turns sending one describer up. That describer’s phone privately shows a target word and its forbidden words; they describe it out loud without saying any of them while their team shouts guesses. A correct guess deals the next word immediately, and the describer can skip up to three words a turn if the room is stuck.

The twist: the opposing team’s next-up describer is the referee for this turn. They see the identical card and hold a single BUZZ button — say the target or a forbidden word and they buzz it, the word is voided, and a new one appears instantly with no penalty beyond losing that word.

Why it works as a party game

Because both the describer and the referee see the exact same private card, the calls stay fair — nobody’s guessing at what counts as a foul, and the shared screen never shows the word or the forbidden list.

Giving the referee job to the other team’s next-up describer means nobody sits out refereeing — it costs them nothing in the rotation, and it keeps both teams leaning in even on the other side’s turn.

Keep exploring

Frequently asked questions

Who can see the target word and forbidden list?
Only two phones: the describer’s and the referee’s — both delivered over a private channel. The shared screen never shows the word or forbidden list.
Who is the referee?
The opposing team’s next-up describer. They get the same card as the describer and a BUZZ button, and refereeing doesn’t cost them their turn in the rotation.
Does a buzzed foul cost the describer a skip?
No — a foul only costs the word in play. The describer still has all 3 skips for words they genuinely can’t describe.
How many players can play Describe It?
From 4 up to 20, split evenly across two teams — 2 players per team is the minimum for a playable game.
Is Describe It like Taboo?
It plays like a Taboo-style round — describe a word without saying it or its forbidden words — but there is no physical card deck or buzzer to pass around: the describer and a referee from the other team both get the card on their phones, the TV keeps time and score, and a buzzed word is replaced instantly. It is not the Taboo product and is not affiliated with its owner.
Is Describe It like Heads Up!?
Both are spoken clue games, but Heads Up! puts the word on the guesser’s forehead. In Describe It the describer holds the word, the whole team guesses, and a referee polices forbidden words — closer to a team round than a one-on-one one.
Can we play Describe It in Nepali or Hindi?
Yes — pick the Nepali or Hindi pack when you create the room. Those packs are written natively (household words, festivals, food, film), not translated from English.
Start a Describe It game

Free to start — pick Describe It once your room is created.

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