GameBashStart a game

A group guessing game like Heads Up!, made for the TV

Act It Out and Describe It both give one player a secret clue on their phone while teammates race to guess it. Instead of holding a phone against the forehead, that player performs or talks for a whole team, and the shared TV manages the timer, streak, turn order, and score.

Independent comparison

Best GameBash matches for Heads Up!

Private phone clues without passing one device around

Every player joins the same GameBash room from their own phone. When a turn reaches them, their device receives the target and, in Describe It, the forbidden list, plus GOT IT and SKIP controls. Nobody else sees the clue—not on the TV, not on teammates’ phones, and not on the opposing side, except in Describe It where one referee gets an identical copy to police fouls.

Using each player’s own device removes the handoff between turns and reduces accidental reveals. It also means the game can manage a real team rotation. One person does not stay in the center simply because the game lives on their phone.

Two ways to communicate the same private clue

Describe It keeps the clue holder talking, the way most people picture this style of game: they describe the target aloud while dodging a short forbidden-word list, and their team shouts guesses. An opposing-team referee holds the identical card and buzzes any slip, so the fairness question that usually needs a human judge is handled automatically.

Act It Out is specifically online charades. The performer cannot talk or spell; they use gestures, movement, expressions, and imaginary objects while teammates shout. That creates a more physical game than formats where the clue holder speaks. Hard clues are worth more in both games, so ambitious performances or clever wording can pay off.

The TV handles the parts a phone cannot show well

The shared display carries the active team, countdown, score, streak, and Bash Time without leaking the target. Because it is visible across the room, teammates know whether to keep working on a clue or urge the actor to skip. Opponents can follow the match without crowding behind the active player.

At turn end, points bank automatically and the next actor is called up. A tied final score triggers sudden death. This structure makes Act It Out suitable for 4–20 people rather than only a small circle taking casual turns around one phone.

When each alternative fits best

Pick Describe It when your group likes the classic "guesser holds the word and describes it aloud" shape but wants teams, a fair automated referee, and a central scoreboard. Pick Act It Out when your group likes private clue reveals but wants full-body performance instead of talking. Six to ten people is a comfortable sweet spot for either: enough players for variety, with turns returning quickly.

If your favorite part is holding a device to your forehead so friends give spoken clues from outside your view, neither is an identical replacement — both put the clue in the active player’s own hand rather than on display for everyone else. They are free browser-based cousins that push the energy outward onto the TV, the describer, or the performer.

Keep exploring

Frequently asked questions

Is Describe It the same as Heads Up!?
No. Both are spoken clue games, but Heads Up! puts the word on the guesser’s forehead for others to describe. In Describe It the describer holds the word and their whole team guesses, and an opposing-team referee polices forbidden words.
Is Act It Out the same as Heads Up!?
No. Both use a private phone clue and fast guessing, but Act It Out is silent team charades with the scoreboard and timer on a shared TV.
Do I hold the phone on my forehead?
No, in either game. In Describe It the describer reads the word privately and talks around it; in Act It Out the actor reads it privately and performs it. GOT IT and SKIP are tapped on screen.
Can everyone get a turn?
Yes. Both games keep a rotation for both teams so each player takes a turn before a teammate repeats.
How many people can play?
Both support 4–20 players split into two teams. Six to ten gives a particularly lively rotation.
Does it require an app download?
No. The shared display and every controller run in web browsers, and players join with a short room code.
Start a guessing game

Free to start — choose Act It Out after creating the room.

Heads Up! is a trademark of its respective owner. GameBash is not affiliated with or endorsed by them.